So this is the 3 part of 3 in my rant about art. enjoy...
-Concepts In Art
So in the last posts I spoke of how (fine) art cannot just look good but also needs have a thought behind it. You cannot just make pretty muffins as an artist. There is no message or thought in your product. The same goes with concept making, you cannot have only strong concepts and not be able to communicate that through your art. If a fine Art piece requires an artist statement in order to understand it, then the aesthetics are off thus failing as art.. Remember your work must be able to please the sences and at the same time make the audience think specifically what you intend them to think.
You can't just be making concept after concept as if you were a philosopher then try to make art by slapping some dog shit on a canvas and then say, "This represents how the industry treats real artists..." That, I hope everyone would agree, is just a pile of crap on a canvass.... literally.
You must be both, the
philosopher and the
muffin maker to make a working aesthetic piece and have a concept.
summery- if the concept is strong- but it is presented badly... then FAIL. If it looks good but has no concept. .. why do you even bother creating things??
-More than a Concept
It is not that simple just apply a concept and be done with your pretty piece.. Here's where I going to get a little dense. Regarding concepts and ideas pertaining to one's piece of art:
-A piece of fine art induces much thought. BUT does not yield to the possibility of a definite thought, if it's just one idea then it's just a concept.
Meaning, if your art piece says what it is meant to say right off the bat then the art piece is weak as a whole. The piece of art must invoke images and themes in your mind which surpass the ordinary experience. Remember a good piece of art you find yourself thinking about for a while. One doesn't need to be blunt and have that shock value in order to get one's thought across to his or her's audience. One doesn't need to spoonfeed their audience ideas, you let the art do the talking indirectly.
-You as an Artist
As artists you might of notice sometimes we don't think the same as the general public does. In our minds there is cognition and imagination. In normal people cognition is the the regular, but not so in us, imagination is dominant. So think about what that allows you to do...
-As Animators can create an emotion and a thought by just using body language. WALL-E did this for the whole first half an hour flawlessly.
-As painter can make a composition and with a few colors you can set the whole mood of the painting.. Look at Van Goughs last painting he made before he committed suicide and I dare you to tell me there was no forshadowing...
'Wheatfield with Crows' - by Van Gogh, 1890: last weeks of his life
-As a musician you can create great wonderful pieces with only six strings. You can create so much emotion with just sound...
And all the other artists out there are capable of so much as well. It is our imagination that allows us to do that. We can recompose the things around us, this allows artist to change the world around them. This is how humans surpass nature. With science, nature is never surprised by what we discover, but with Art nature is dumbfounded in our ability to create wholly never before seen things.
Not only do we make concepts but we make them into experiences for others to feel. Thats what Art is. All together it becomes more than a concept, it becomes an aesthetic idea.
A culture is only as great as it's artist and a civilization lives on through it's ideas and art. That's right. Feel that pressure. There are a lot of bad artist out there but nonetheless they are trying. It is up to you to bear humanities future in your creativity with simplicity and elegance.
One last note before I end this, do not undervalue your personal tastes. 'Taste clips the wings of geniuses' Kant said this and rightly so. You can't just make pure imaginational nonsense. Your taste needs to be the deciding factor when trying to decide when a piece of work is done. When you are judging what stays and what goes, that's is your taste at work. The ability to stand back and evaluate your own art to your liking and from others perspective is crucial. Because it's useless if you have a million ideas but can not reflect on them, if that was the case you would forever combine all ideas all the time and make pure nonsense as long as you live.
So there.
I hope I gave you enough to THINK about and that it helps you develop your own understanding about what it means to be an artist, to create art, and the idea of beauty.
Now you should have a good understanding why 'Avatar' was beaten by 'The Hurt Locker' for last year's Best Picture Award at the Oscars. Avatar was about concepts, (the movie told us 'this is good, this is bad' etc etc) as good as the film was made, it had bad aesthetics when compared to the Hurt Locker. It was all on the surface.. Hurt Locker on the other hand went MUCH deeper than Avatar. It showed you a character and gave you the experience and emotion he went through. How he thought, what he felt, all the grey areas with all of life's complications. It made one think about what we value in life. Hurt locker deserved to win and the Academy members saw that as well. So kudo's to Cameran's ex wife for making The Hurt Locker. I bet that stung him a little...
-Daniel Gonzales
PS. I should be responding very soon to your emails if you have sent me one. And if you had given me a business card I going to give priority to the ones who have emailed me first (because their work is usually linked in the email.) So if you gave me a business card I would advise to email me if you want a speedier response. Other wise I will get to you eventually. As for what I will speak of next? Leave a Comment about what you would like to hear. From Blocking in animation, to a little rant on composition. What ever you would like to see. If you want me to publicly critique something for all to see or watch a step by step progress of how I do my work. The sky is the limit. Thanks.